Category: GameDevelopment
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House Dissolve Shader (UE)

This shader is a result of me wanting to a shader. There was no need for it, I simply wanted to do it. The core idea was to have some kind of magic dissolve shader and I ended up putting it on a house. Basic Setup This is what the shader ended up looking like.…
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Old Camera Post Processing Shader (UE)

For a current game project I wanted to imitate the look of an old camera with a custom post processing material in the Unreal Engine. This was very inspired by ‘The Lighthouse’ (2019) which is a black and white movie. After some research I learned that this movie in turn wanted to imitate the look…